Paul Veer
Character designer & animator
1987

2017 | Art and animation for various game elements (playable characters, enemies/bosses, objects, effects) | With: SEGA, Christian Whitehead, Headcannon, PagodaWest Games

2015 | Lead artist. Everything ranging from character design and animation to world building and background art | With: Vlambeer

Other projects I have contributed to

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